May 16, 2006, 09:54 PM // 21:54
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#1
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Desert Nomad
Join Date: Jun 2005
Guild: Animal Factory [ZoO]
Profession: A/
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Bestial Fury vs Tiger's Fury...
Ok, I don't know if anyone has noticed this or not, but the copy of the skill Tiger's Fury, Bestial Fury, is completely useless.
For starters, Tiger's fury has such a short recharge and long duration that even with 6-8 in BM you can keep it up constantly. It cancels out all other non-attack skills (making it impossible to use Bestial Fury even if someone, for some stupid reason, uses Wild Blow on your stance).
Bestial Fury is utterly useless. Can't they make it so your pet attacks faster or something? Then it might atleast make sence.. How about a medium speed buff and a damage buff?
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May 16, 2006, 10:00 PM // 22:00
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#2
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Furnace Stoker
Join Date: May 2005
Guild: The Seraphim Knights [TSK]
Profession: R/
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Many of the skilsl were duplicated with a different name for two reasons, flavor and because it's assumed that there will be quite a few people joining in with CH2, not everyone is going to have access to CH1, so they should be able to get much of the skills from CH1, especially those not considered as CORE skills. Not to mention that with the right build you can easily have and make use of 2 versions of the same stance.
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May 16, 2006, 10:11 PM // 22:11
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#3
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Desert Nomad
Join Date: Mar 2005
Location: USA
Guild: Xen of Sigils [XoO]
Profession: W/
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I am pretty sure Tiger's Fury is the useless one. (Lol...Are you even serious?)
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May 16, 2006, 10:17 PM // 22:17
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#4
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Ascalonian Squire
Join Date: Jan 2006
Guild: Imperial Fist
Profession: Mo/Me
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If they wanted everyone to get every skill they would have made all the skills core skills. They want people to buy their games. They might want people from chapter 1 and chapter 2 to be able to use the skill but not people from chapter 3.
And if you can show me an inteligent way to use Bestial fury and Tigers fury together you get a cookie.
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May 16, 2006, 10:18 PM // 22:18
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#5
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Desert Nomad
Join Date: Jun 2005
Guild: Animal Factory [ZoO]
Profession: A/
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The solution to not everyone having both chapters and wanting them to have Tiger's Fury is to make Tiger's Fury a core skill, not waste space with completely useless skills.
The point of having two of the same skill is to have two of the same skill on your bar. Having two of the same type of stance is pointless uness they have long recharges. (I can see a copy of Disciplined Stance, but Tiger's Fury?)
And, Mandy, what do you mean? If Tiger's Fury is useless what makes the other one not? -.- If you don't like Tiger's Fur why would you want a duplicate of it?
Only use I can see for these is to use them both at the same time, then switch to an expertiece stance, then use the pet attack that does extra damage for every recharging beast master skill
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May 16, 2006, 10:43 PM // 22:43
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#6
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Desert Nomad
Join Date: May 2005
Location: Heightened state of mind.
Profession: P/W
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This isn't the first skill in the game that is outshine by a better skill. Some skills are just ment to be a little weaker versions, and players who advance far enough will find better more useful versions in the future. Some of the skills are exact copies with different names, this allows a very useful advantage of being able to bring 2 copies of that skill, others are just weaker or better copies, allowing for characters from one chapter or another to have an advantage. This is a good marketing tool, by keeping certain unique or better versions of certain skills secluded to one chapter or another, players will be compelled to get and use both chapters for increased skill options.
There are more then a couple of weak skills in the game that most players woln't bother with, this isn't a brand new occurance.
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May 16, 2006, 11:51 PM // 23:51
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#7
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Furnace Stoker
Join Date: May 2005
Guild: The Seraphim Knights [TSK]
Profession: R/
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A build with a beastmastery of 2 rather than 12 along with beastial fury & tigers fury will allow you to swap beastial for tigers every 5-6 seconds keeping the enhanced speed up 100% of the time (provided a you aren't hit by a stance removing skill), giving you quite a few points to spend on other areas. Yes you give up a skill slot for those points, but you get 60 attribute points in exchange for that slot.
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May 17, 2006, 12:22 AM // 00:22
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#8
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Jungle Guide
Join Date: Sep 2005
Profession: Mo/Me
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Quote:
Originally Posted by Sagius Truthbarron
The solution to not everyone having both chapters and wanting them to have Tiger's Fury is to make Tiger's Fury a core skill, not waste space with completely useless skills.
The point of having two of the same skill is to have two of the same skill on your bar.
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No it's not. The point of having two skills is to deny TF/BF to Chapter 3 owners, while allowing Ch1/2 owners to have it.
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May 17, 2006, 01:32 AM // 01:32
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#9
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Desert Nomad
Join Date: Jun 2005
Guild: Animal Factory [ZoO]
Profession: A/
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Quote:
Originally Posted by BahamutKaiser
This isn't the first skill in the game that is outshine by a better skill. Some skills are just ment to be a little weaker versions, and players who advance far enough will find better more useful versions in the future. Some of the skills are exact copies with different names, this allows a very useful advantage of being able to bring 2 copies of that skill, others are just weaker or better copies, allowing for characters from one chapter or another to have an advantage. This is a good marketing tool, by keeping certain unique or better versions of certain skills secluded to one chapter or another, players will be compelled to get and use both chapters for increased skill options.
There are more then a couple of weak skills in the game that most players woln't bother with, this isn't a brand new occurance.
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Its not "a weak skill". Read more into it than the title, please. The problem here is that both skills are exactly the same, and using both at the same time is very limited (unlike other duplicate skills that actually enhance builds).
I'de say the point of duplicate skills should be to provide an advantage to those who own multiple chapters, not a disadvantage to those who don't own certain ones..
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May 17, 2006, 06:33 PM // 18:33
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#10
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Forge Runner
Join Date: Aug 2005
Location: Ontario, Canada
Guild: Glengarry Fencibles
Profession: R/
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Quote:
Originally Posted by dgb
No it's not. The point of having two skills is to deny TF/BF to Chapter 3 owners, while allowing Ch1/2 owners to have it.
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Are you serious???? I didn't notice if you were being sarcastic. I'll assume you were.
And people should sort their skills by campaign and see that these campaign skill are similar for those players that only have 1 campaign. The following Campaigns will probably have a version of the duplicated skills as well.
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May 17, 2006, 06:47 PM // 18:47
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#11
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Krytan Explorer
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Quote:
Originally Posted by BahamutKaiser
This isn't the first skill in the game that is outshine by a better skill. Some skills are just ment to be a little weaker versions, and players who advance far enough will find better more useful versions in the future. Some of the skills are exact copies with different names, this allows a very useful advantage of being able to bring 2 copies of that skill, others are just weaker or better copies, allowing for characters from one chapter or another to have an advantage. This is a good marketing tool, by keeping certain unique or better versions of certain skills secluded to one chapter or another, players will be compelled to get and use both chapters for increased skill options.
There are more then a couple of weak skills in the game that most players woln't bother with, this isn't a brand new occurance.
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Yes, I thought Silverwing Slash and Galrath slash were pretty pointless clones of each other. Until I realised you could take both.
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May 17, 2006, 06:54 PM // 18:54
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#12
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Avatar of Gwen
Join Date: Apr 2005
Location: Wandering my own road.
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Lightning Reflexes is the only other increased attack speed stance available to rangers, aside from Tiger's Fury and its clone. To deny a Ranger the buff is to drop the DPS of many bow-based ranger builds significantly.
I'll admit that there could be a completely new faster attack skill for rangers in Chapter 3, but there aren't a whole lot of variations you can really get out of the kind of basic attack speed buff that most builds need. (If it's too generic, then, well, it's not really new enough to warrant a new skill often. If it's too situational, then it won't see the kind of use that Tiger's Fury does.)
But, I suppose we'll see how their exclusive skill tactics work when it comes time for Chapter 3.
Edit: Typo
Last edited by Mercury Angel; May 17, 2006 at 06:57 PM // 18:57..
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May 17, 2006, 09:48 PM // 21:48
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#13
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Desert Nomad
Join Date: Mar 2005
Location: USA
Guild: Xen of Sigils [XoO]
Profession: W/
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Quote:
Originally Posted by Sagius Truthbarron
And, Mandy, what do you mean? If Tiger's Fury is useless what makes the other one not? -.- If you don't like Tiger's Fur why would you want a duplicate of it?
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The point is that they are the same, yet you deemed one useless and the other fine.
And with 2 of them you can keep it up near constantly on say...a warrior.
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May 19, 2006, 02:48 AM // 02:48
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#14
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Desert Nomad
Join Date: Jun 2005
Guild: Animal Factory [ZoO]
Profession: A/
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Quote:
Originally Posted by Mandy Memory
The point is that they are the same, yet you deemed one useless and the other fine.
And with 2 of them you can keep it up near constantly on say...a warrior.
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No, I never deemed "one useless and the other fine." Where did you get this idea? Bestial Fury and Tiger's Fury are useless together; one makes the other useless.
With 8 in Beast Mastery you can keep it up at all times.. 8 second recharge..
Last edited by Sagius Truthbarron; May 19, 2006 at 02:50 AM // 02:50..
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